Chapter 4: Pedagogical Applications of Second Life
DOI:
https://doi.org/10.5860/ltr.45n2References
Personal interview with Anne (8-29-06) and Delwiche, A. (2006). Massively multiplayer online games (MMOs) in the new media classroom. Educational Technology & Society, 9(3), 160–172nA Rollings, E Adams, On Game Design (Berkeley, California: New Riders 2003): 93-110n