Chapter 4: Pedagogical Applications of Second Life

DOI:

https://doi.org/10.5860/ltr.45n2

References

Personal interview with Anne (8-29-06) and Delwiche, A. (2006). Massively multiplayer online games (MMOs) in the new media classroom. Educational Technology & Society, 9(3), 160–172nA Rollings, E Adams, On Game Design (Berkeley, California: New Riders 2003): 93-110n

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Published

2009-02-26

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Articles