Chapter 2: Multi-Device Ecosystems

Authors

  • Nicole Hennig

Abstract

Chapter 2 of Library Technology Reports (vol. 52, no. 3), “Mobile Learning Trends: Accessibility, Ecosystems, Content Creation,” discusses and defines multi-device ecosystems. It looks at how mobile and desktop computers work together, along with other types of hardware, such as wearables and smart TV. It defines three ways that devices work together: consistent, continuous, and complementary design. It shows examples of each type of multi-device experience and how that experience is being used to improve learning experiences for all ages and abilities.

Author Biography

Nicole Hennig

Nicole Hennig is an independent user experience professional, helping librarians and educators effectively use mobile technologies. She is the author of several books and technical reports, including Apps for Librarians: Using the Best Mobile Technology to Educate, Create, and Engage and Best Apps for Academics (http://nicolehennig.com/books).

Her online courses—Apps for Librarians and Educators, Organize Your Life with Mobile Apps, and The Book as iPad App (http://nicolehennig.com/courses)—have enabled librarians from all types of institutions to effectively implement mobile technologies in their programs and services. Her e-mail newsletter, Mobile Apps News (http://nicolehennig.com/mobile-apps-news), helps librarians stay current with mobile technologies.

Nicole worked for the MIT Libraries for fourteen years as head of user experience and web manager. She is the winner of several awards, including the MIT Excellence Award for Innovative Solutions. For more information, see her website: nicolehennig.com.

References

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Published

2016-04-06

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Chapters